

However, something that must be spoken of in regards to World of Tanks on the Xbox 360 is that whole Free to Play part. And during those special times when 15 tanks collide with 15 other tanks, it rivals even Titanfall in its capacity for ludicrous amounts of fun. There is no other game that has ever captured the pure power and thrill of controlling a tank in battle like World of Tanks successfully has. No one truly has the upper hand, and skill and tactics rule the day. This is the subtle brilliance of World of Tanks‘ blistering combat, where all five types bounce off each other like the world’s most explosive rock-paper-scissors game. There’s also two specials the tank destroyer, which is one big-ass cannon on wheels, and the artillery, which can fire up and over terrain.


There’s the light tank, that moves like a bolt and does the damage of a bee sting, the heavy tank, a lumbering brute with the power of 10 light tanks, and the medium tank, a healthy cross between them. On the ten maps available right now, you can wield one of five types of tanks. That is fitting, because on the battlefield is where World of Tanks shines. The one bit of that main menu UI Wargaming gets right is the big glowing A button that calls you onto the battlefield. This screen looks like something well designed, but actually navigating to where you want to go or learning what anything does is a nightmare. Thank heavens they put in an automation system, because otherwise going in to restock is a total shell in the rear. And even when you do figure the system out, the UI is obtuse and hard to navigate. Unless you personally go search out the many tutorial videos in the training section, many of the subtleties of the upgrades and supplies system will rocket over your head. Not that complicated, except Wargaming just does a piss poor job of explaining any of this to you. From this screen, one can buy tanks, equipment, packages, consumables, and customizations for your tanks, and then sell them for a quick buck in a pinch. Its not even like the system this main screen presents is difficult to master. Perhaps World of Tanks’ laziest sin is its lack of user friendliness in the UI. They are also the very first thing you see in the game, so you would think that for all the great importance of this screen, developer Wargaming would put a great deal of effort into making this central hub of information efficient to navigate. These garages serve as your hub before and after battles, where you nurse your wounds and gear your war machines back up for war. Every tank commander gets their own personal hanger and a World War I era tank from each nation for their personal use.

Instead, its battlegrounds have been stuck in a time vortex where tank commanders from the United States, Germany, and the United Kingdom have been marooned and forced to forgo alliances and go mercenary on each other. World of Tanks is a fascinating look into what I assume is a bizarre alternate dimension where the Second World War never ended. That World of Tanks is some of the most straightforward fun you can have on the Xbox 360 is not a small feat by any means, even if under that simple fun veneer are a million issues that hold it back to being merely good. This is exactly the sort of thing that should fail miserably on a console.
XBOX 360 TANK BATTLES PC
This is the console version of popular massively-multiplayer online tactical action game with a long running history on the PC with a free to play model based around, of all the most ridiculous things you could set a game around, tank combat. World of Tanks: Xbox 360 Edition should be a complete failure.
